riskis one of the best PvE survival hunter in the world by Blackhand (EU). This orc has reached a mythic+ rank of 3027!
updated, here is the detail of how your character is built.
Muscle contraction
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Stats Priority
Stats are attributes that enhance a character's abilities and define what it's like to play. Prioritize stats found on most equipment, item upgrades, and consumables, according to Rishcritical hitsmiPress:
- critical hits
- Press
- Domain
- versatility
Sometimes items can also contain minor stats that can add some value. Although they are really hard to get since they are rare and random, that is what Rish is focusing on.avoidance:
- avoidance
- speed
- sanguijuela
+4049
36% Critical Strike Rate
+3983
23% Others
+939
22% domain
+370
2% versatility
+325
5% avoidance
+0
0% leeches
+181
4% speed
class achievements
1
kill command
audition time | Immediate |
It does | Issue the kill command, which will cause your pet to brutally deal 0 physical damage to the enemy. Kill Command has a 10% chance to instantly reset its cooldown. .Spawns 15 spotlights. |
Area | 50 meter range |
classification | 1 |
concussion shot
audition time | Immediate |
getting cold | Cool for 5 seconds |
It does | Stuns the target and reduces movement speed by 50% for 6 seconds. Steady Shot increases the duration of Concussive Shot on the target by 3.0 seconds. |
Area | 40 meter range |
1
shoot to kill
audition time | Immediate |
getting cold | Cool for 10 seconds |
It does | You attempt to finish off a wounded target, inflicting 1575 on them. of physical damage. Can only be used on enemies below 20% health. |
energy costs | 10 Focus |
Area | 40 meter range |
classification | 1 |
1
pioneer
audition time | Passive |
It does | Your movement speed is increased by 15% if you don't attack for 3 seconds. |
classification | 1 |
2
as soon as possible
audition time | Passive |
It does | Breaking away also frees him from all movement impairing effects and increases his movement speed by 25% for 4 seconds. |
classification | 2 |
1
Improved Kill Shot
audition time | Passive |
It does | Kill Shot critical damage is increased by 25%. |
classification | 1 |
desert medicine
audition time | Passive |
It does | Heal Pet heals an additional 25% of your pet's health over its duration and has a 25% chance to dispel a magical effect each time it heals your pet. |
1
snout
audition time | Immediate |
getting cold | Cool for 15 seconds |
It does | Interrupts spellcasting, preventing spells from that school from being cast for 3 seconds. |
Area | achieve melee |
classification | 1 |
2
natural repair
audition time | Passive |
It does | Every 30 p.m. The amount of Focus you spend reduces the remaining cooldown on Emotion by 1.0 sec. |
classification | 2 |
1
trap
audition time | Immediate |
getting cold | Cool for 30 seconds |
It does | Throws a tar trap at the target location, creating an 8 yard radius pool of tar around you for 30 seconds when the first enemy approaches. All enemies have 50% reduced movement speed while in the area of effect. The trap lasts 60 seconds. |
Area | 40 meter range |
classification | 1 |
1
disorientation
audition time | Immediate |
getting cold | Cool for 30 seconds |
It does | Deflects all threats you direct at the attacking target party or member, beginning with your next attack over 30 seconds and lasting 8 seconds. |
Area | 100 meter range |
classification | 1 |
1
survival of the fittest
audition time | Immediate |
getting cold | Cool for 3 minutes |
It does | Reduces all damage you and your pet take by 20% for 6 seconds. |
classification | 1 |
1
calming shot
audition time | Immediate |
getting cold | Cool for 10 seconds |
It does | Removes 1 enrage effect and 1 magic from an enemy target. |
Area | 40 meter range |
classification | 1 |
catch
audition time | Passive |
It does | When Tar Trap activates, all enemies in its area are rooted for 4 seconds. Suffering injuries can break this root. |
improved traps
audition time | Passive |
It does | The cooldowns of Tar Trap, Steel Trap, High Explosive Trap, and Freezing Trap are reduced by 2.5 seconds. |
1
lone survivor
audition time | Passive |
It does | Reduces the cooldown of Survival of the Fittest by 30 seconds and increases its duration by 2.0 seconds. |
classification | 1 |
resistance of nature
audition time | Passive |
It does | Survival of the Fittest reduces damage taken by an additional 20%. |
2
Born to be Wild
audition time | Passive |
It does | Reduces the cooldowns of Aspect of the Cheetah, Survival of the Fittest, and Aspect of the Turtle by 7%. |
classification | 2 |
scare the beast
audition time | 1.5 second release |
It does | Scares a beast into fleeing in terror for up to 20 seconds. Dealing damage can interrupt the effect. Only one beast can be feared at a time. |
energy costs | 25 Focus |
Area | 30 meter range |
Improved Tranquil Shot
audition time | Passive |
It does | When Calming Shot successfully dispels an effect, you gain 10 Focus. |
1
harassment
audition time | Immediate |
getting cold | Cool for 1 minute |
It does | Commands your pet to intimidate the target and stuns it for 5 seconds. |
classification | 1 |
High Explosive Trap
audition time | Immediate |
getting cold | Cool for 40 seconds |
It does | Throws a fire trap at the target location that explodes when an enemy gets close, dealing 300 Fire damage and knocking back all enemies. The trap lasts 60 seconds. |
Area | 40 meter range |
1
binding shot
audition time | Immediate |
getting cold | Cool for 45 seconds |
It does | Fires a magical projectile that binds the enemy and all other enemies within 5 meters for 10 seconds, stunning them for 3 seconds if they move more than 5 meters from the arrow. |
Area | 30 meter range |
classification | 1 |
scattered shot
audition time | Immediate |
getting cold | Cool for 30 seconds |
It does | A point blank shot that deals 23 damage, removes all damage over time effects and incapacitates the target for 4 seconds. Any damage dealt removes the effect. Disables its attack when used. |
Area | 20 meter range |
rejuvenating wind
audition time | Passive |
It does | Max health has been increased by 4% and Excitement now also heals you for an additional 10.0% of your max health over 8 seconds. |
1
camouflage
audition time | Immediate |
getting cold | Cool for 1 minute |
It does | You and your pet blend into the environment and cloak for 60 seconds. While cloaked, you heal for 2% of your maximum health every 1 sec. |
classification | 1 |
guardian
It does | Call a sentinel owl within 40 yards of the target location to grant it unobstructed vision. Your attacks ignore line of sight of any targets in that area. Every 150 focus points spent grants you 1 second of Sentinel Owl on cast, up to a maximum of 12 seconds. Sentinel Owl can only be summoned if it lasts for at least 5 seconds. |
1
tie handcuffs
audition time | Passive |
It does | Targets immobilized by Bind Shot, knocked down by Booby Trap, incapacitated by Scatter Shot, or stunned by Intimidate deal 10% less damage to you for 8 seconds after the effect ends. |
classification | 1 |
1
hunter avoidance
audition time | Passive |
It does | Damage taken from area attacks reduced by 6%. |
classification | 1 |
find the way
audition time | Passive |
It does | Movement speed increased by 2%. |
sentinel perception
It does | Sentinel Owl now also grants clear vision to party members while active. |
security guard
audition time | Passive |
It does | While Sentinel Owl is active, your party gains 5% Leech. |
1
beastmaster
audition time | Passive |
It does | Pet damage increased by 3%. |
classification | 1 |
2
Good vision
audition time | Passive |
It does | Critical strike chance increased by 2%. |
classification | 2 |
2
Sniper
audition time | Passive |
It does | His melee and ranged critical special attacks cause the target to bleed for an additional 7% of the damage dealt over 6 seconds. |
classification | 2 |
Improved kill command
audition time | Passive |
It does | Kill Command damage increased by 5%. |
2
irregular shots
audition time | Passive |
It does | Snake Bite and Bleed damage increased by 10%. This value is increased to 20% against targets below 30% health. |
classification | 2 |
2
arctic ball
audition time | Passive |
It does | Raptor Strike has a chance to hurl an arctic ball at its target, dealing 0 Frost damage and trapping the target by 20% for 3 seconds. Arctic Ball hits up to 2 targets. |
classification | 2 |
Snake bite
audition time | Immediate |
It does | Fire a shot that poisons your target, dealing 108 sec. Instant Nature damage and 721. additional Nature damage over 18 sec. |
energy costs | 10 Focus |
Area | 40 meter range |
Murderous instinct
audition time | Passive |
It does | Kill Command deals 50% increased damage to enemies below 35% health. |
alpha predator
audition time | Passive |
It does | Kill Command now has 2 charges and deals 15% more damage. |
steel trap
audition time | Immediate |
getting cold | Cool for 30 seconds |
It does | Throws a steel trap at the target location that closes on the first enemy that approaches, rooting them and bleeding them over 20 seconds and dealing 933 damage over 20 seconds. Damage other than Steel Trap can break the root effect. The trap lasts 60 seconds. border 1 |
Area | 40 meter range |
1
Chakram da Morte
audition time | Immediate |
getting cold | Cool for 45 seconds |
It does | Hurls a deadly chakram at your current target that quickly deals 333 sec. physical damage 7 times and bounces off other targets if they are nearby. Enemies hit by Death Chakram take 10% increased damage from you and your pet for 10 seconds. Each time the chakram deals damage, its damage is increased by 15% and you generate 3 focuses. |
Area | 40 meter range |
classification | 1 |
run
audition time | Immediate |
getting cold | 2 minute cool down |
It does | Summons a herd of wild animals around you, dealing 713 sec. Physical damage to your enemies over 12 sec. Enemies hit by Stampede are 30% trapped and you have 10% increased critical strike chance against them for 5 seconds. |
Area | 40 meter range |
1
explosive shot
audition time | Immediate |
getting cold | Cool for 30 seconds |
It does | Fire an explosive shot at your target. After 3 seconds, the shot explodes for 1157 damage. Fire damage to all enemies within 8 yards. Deal less damage than 5 targets. |
energy costs | 20 focus |
Area | 40 meter range |
classification | 1 |
Damn
It does | Rapidly fire a burst of fire over 2.7 seconds, dealing an average of 954 physical damage to all nearby enemies in front of you. Usable during move-in. Deal less damage than 8 targets. |
lethal injection
audition time | Passive |
It does | Serpent's Sting damage inflicts latent poison on the target, stacking up to 10 times. Mongoose Bite consumes all stacks of Latent Venom, dealing 109 sec. Nature damage to target per stack consumed. |
Hydra-Only
audition time | Passive |
It does | Serpent Sting fires arrows at 2 additional enemies near your target, increasing your damage over time by 20%. |
specialization talents
1
Raptor Strike
audition time | Immediate |
It does | A violent blow that deals 902 physical damage. |
energy costs | 30 Focus |
Area | achieve melee |
classification | 1 |
1
fire pump
audition time | Immediate |
It does | Throws a bomb at the target, dealing 296 sec. Fire damage in a cone and blankets enemies in wildfire for 601 sec. Fire damage over 6 sec. |
Area | 40 meter range |
classification | 1 |
2
spearhead
audition time | Passive |
It does | Kill Command increases the damage of your next Raptor Strike by 8%, stacking up to 3 times. |
classification | 2 |
1
wildness
audition time | Passive |
It does | All damage dealt by your pet is increased by 10%. |
classification | 1 |
Flanker Advantage
audition time | Passive |
It does | Kill Command has an additional 15% chance to instantly reset its cooldown. |
1
Harpoon
audition time | Immediate |
getting cold | cool down for 1 second |
It does | Throws a harpoon at an enemy, immobilizing them for 3 seconds and pulling you towards them. |
Area | 8 Range of 30 meters |
classification | 1 |
energetic ally
audition time | Passive |
It does | The maximum focus of you and your pets is increased by 10. |
1
blood hunter
audition time | Passive |
It does | Kill Command causes the target to bleed for 233 damage over 8 seconds. You and your pet gain 10% attack speed for each bleeding enemy within 12 yards. |
classification | 1 |
eagle aspect
audition time | Immediate |
getting cold | Cool for 1.5 minutes |
It does | Increases the range of your Raptor Strike to 40 yards for 15 seconds. |
1
Agreement Terms
audition time | Passive |
It does | Harpoon has a reduced cooldown of 10 seconds, deals 259 physical damage, and generates 20 focus over 10 seconds. Killing an enemy resets Harpoon's cooldown. |
classification | 1 |
1
guerrilla tactics
audition time | Passive |
It does | Wildfire Bomb now has 2 charges and the initial explosion deals 50% more damage. |
classification | 1 |
push
audition time | Passive |
It does | Increases the range of your melee attacks and abilities by 10 feet. |
1
Butcher shop
audition time | Immediate |
It does | Attack all nearby enemies with a barrage of blows, dealing 522 sec. physical damage to each. Deal less damage than 5 targets. |
energy costs | 30 Focus |
Area | 8 meter range |
classification | 1 |
to form
audition time | Immediate |
getting cold | Cool for 6 seconds |
It does | A sweeping attack that strikes all enemies in front of you for 164 physical damage. Deal less damage than 5 targets. |
energy costs | 35 Focus |
Area | 8 meter range |
1
Mangus Biss
audition time | Immediate |
It does | A brutal attack that deals 828 sec. physical damage and grants you Mongoose Rage. Mongoose Wrath Increases the damage of Mongoose Bite by 15% for 14 seconds, stacking up to 5 times. Consecutive attacks do not extend the duration. |
energy costs | 30 Focus |
Area | achieve melee |
classification | 1 |
1
intense focus
audition time | Passive |
It does | Kill Command spawns 6 additional spotlights. |
classification | 1 |
2
Improved Wildfire Bomb
audition time | Passive |
It does | Wildfire Bomb deals 8% additional damage. |
classification | 2 |
1
frantic attacks
audition time | Passive |
It does | Battle and Carve reduces Wildfire Bomb's remaining cooldown by 1 second and Flank's remaining cooldown by 1 second for each target hit, up to 5. |
classification | 1 |
1
flank attack
audition time | Immediate |
getting cold | Cool for 30 seconds |
It does | You and your partner leap towards the target and strike together, dealing a total of 1183 damage. of physical damage. Spawn 30 spotlights for you and your pet. |
Area | 15 meter range |
classification | 1 |
spear focus
audition time | Passive |
It does | Mongoose Bite damage increased by 5%. |
2
viper venom
audition time | Passive |
It does | Raptor Strike and Mongoose Bite have a 15% chance to apply Serpent Sting to your target. |
classification | 2 |
2
Sharp edges
audition time | Passive |
It does | Critical damage dealt increased by 2%. |
classification | 2 |
sweep boom
audition time | Passive |
It does | Raptor Strike, Mongoose Bite, Carnage, and Carve damage increased by 5%. |
tactical advantage
audition time | Passive |
It does | Flanking damage increased by 5% and total damage dealt by Wildfire Bomb increased by 5%. |
bloody claws
audition time | Passive |
It does | Each stack of Mongoose Fury increases the chance for Kill Command to refresh by 2%. |
1
Wildfeuer Infusion
audition time | Passive |
It does | Stack your Wildfire Bomb with additional reagents and randomly give it one of the following buffs each time you throw it: Shrapnel Bomb: Shrapnel pierces targets, causing Raptor Strike and Carve to inflict a 9-second bleed that lasts stacks up to 3 times. Pheromone Bomb: Kill Command has a 100% chance to refresh against targets covered in pheromones. Volatile Bomb: Reacts violently with poison, dealing an additional 129 Fire damage to enemies hit by your snake bite and applying Snake Bite to up to 3 targets. |
classification | 1 |
quick shot
audition time | Passive |
It does | When Kill's cooldown resets, you have a 30% chance to fire a normal 100% Arcane Shot at your target. |
1
coordinated attack
audition time | Immediate |
getting cold | 2 minute cool down |
It does | You and your partner charge their enemy, dealing 1049 physical damage together. The bond between you and your pet strengthens for 20 seconds, causing your pet's basic attack to increase your next spell: Wildfire Bomb: Increases initial damage by 20%. Deathshot - Causes the target to bleed for 50% of Deathshot's damage over 6 seconds. |
Area | 40 meter range |
classification | 1 |
fellow assassin
audition time | Passive |
It does | Kill Command damage increased by 5%. |
1
eagle fury
audition time | intubated |
getting cold | Cool for 45 seconds |
It does | Berserk crushes all enemies in front of you, dealing 4428 sec. physical damage over 3.6 seconds. 50% increased critical strike chance against any target below 20% health. Deal less damage than 5 targets. Resetting the cooldown of Kill Command reduces the cooldown of Eagle's Rage by 3.0 seconds. |
Area | achieve melee |
classification | 1 |
2
Forster
audition time | Passive |
It does | Kill Shot, Serpent Sting, Arcane Shot, Steady Shot y Explosive Shot causam 20% a mais de dano. |
classification | 2 |
2
coordinated death
audition time | Passive |
It does | While Coordinated Assault is active, Wildfire Bomb's cooldown is reduced by 25%, Wildifre Bomb generates 5 bolts when cast, Kill Shot's cooldown is reduced by 25%, and Kill Shot can be used against any target, regardless of their current health. |
classification | 2 |
explosives specialist
audition time | Passive |
It does | Wildfire Bomb cooldown reduced by 1.0 seconds. |
spearhead
audition time | Immediate |
getting cold | Cool for 1.5 minutes |
It does | You and your partner charge at their enemy, dealing 184 damage. of physical damage. You will then become one with your pet for 12 seconds. While active, your pet's damage is increased by 25%, Raptor Strike and Mongoose Bite deal 35% additional damage over 4 seconds, and Kill Command has a 20% increased chance to cool down. |
Area | 50 meter range |
2
ruthless looter
audition time | Passive |
It does | Eaglefury now gains additional critical strike chance against targets below 35% health, and Eaglefury's critical strikes reduce the cooldown of Wildfire Bomb and Flank by 0.5 seconds. |
classification | 2 |
1
Birds of prey
audition time | Passive |
It does | Kill Shot hits up to 3 additional targets while Coordinated Assault is active. |
classification | 1 |
Bombing
audition time | Passive |
It does | Wildfire Bomb's cooldown is reset at the beginning and end of the coordinated attack. |
deadly duo
audition time | Passive |
It does | While Spearhead is active, Raptor Strike increases the damage of your next Kill Command by 40% and the refresh chance of your next Kill Command by 20%, stacking up to 3 times. Resetting the cooldown of kill commands increases the duration of the spearhead by 1.0 seconds. |
PvP-Talent
fighter squad
It does | Aspect of the Cheetah has a 50% reduced cooldown and grants its effects to allies within 15 yards. |
Patch Verband
It does | Instantly removes all Bleeding, Poison, and Disease from the target and heals for 30% of damage over 6 seconds. If you are attacked, you cannot use the Mending Bandage. |
roar of the victim
It does | Instructs your pet to protect a friendly target from critical hits, causing attacks against that target to no longer be critical hits, but 10% of all damage taken by that target is also taken by the pet. lasts 12 seconds |
sticky tar
It does | Enemies caught in your tar trap for 3 seconds have their equipment covered in tar, reducing their melee attack speed by 80% for 5 seconds. |
network tracker
It does | Throw a web at your enemy, fixing them for 6 sec. Inside the net, the target's hit chance is reduced by 80%. Any damage will disrupt the network. |
Diamante-Eis
It does | Ice Trap victims can no longer be damaged or healed. Freeze Trap can now not be dispelled, but has a duration of 5 seconds. |
1
survival tactics
It does | Fake Death dispels all damaging magical effects and reduces damage taken by 90% for 1.5 seconds. |
classification | 1 |
plummeting chimera
It does | Stabs the target, dealing 805 sec. Nature damage and triggers a chain of poison. Each one lasts 3 seconds and applies the next effect after the previous one ends. Scorpid Venom: 90% reduced movement speed. Spider Venom: Silenced. Viper Venom: Damage and healing reduced by 20%. |
1
Dragon Scale Armor
It does | Magic damage over time effects deal 20% less damage to you. |
classification | 1 |
1
tranquilizer darts
It does | Interrupting or removing effects with Tranquilizing Shot and Backfire unleashes 8 arrows at nearby enemies, each reducing the duration of a beneficial magical effect by 4 seconds. |
classification | 1 |
wild kingdom
It does | Ask for help from one of your discharged Cunning Pets for 10 seconds. Your current pet will be able to rest and heal for 30% of their maximum health. |
underworld
It does | The next hostile spell cast on the target inflicts hostile spells for the next 3 seconds. be redirected to your pet. Your pet must be within 10 yards of the target for spells to redirect. |
equipment
The equipment strengthens the characters. The best gear is usually found in Great Vault, Mythic + Dungeons, and Mythic Raids. They can also be purchased from PvP vendors or crafted using the crafting command system.
Here are the pieces of equipment used by Rish.
Kopf
define
Harrier Stormwing Skull Mask
Harrier Stormwing Skull Mask
ilvl 421 Slot Kopf the statistics +498 Agility
+1333 resistance
+221 critical hit
+553 Mastery
Define Set: Mongoose Bite, Carving, and Butcher damage increased by 15%.
Set: Mongoose Bite, Slash, and Butcher have a 20% chance to make your next Mongoose Bite, Slash, or Butcher cost no Focus and deal 50% increased damage.
classification Mythical
The neck
Lasso-Elemental
Lasso-Elemental
ilvl 418 Should Uniquely Equipped: Embellished (2) Slot The neck the statistics +722 resistance
+592 critical hit
Press +592
effects Equip: Your spells and abilities have a chance to empower one of your socketed Elemental Gems, granting 499 of its stats over 12 seconds.
bud +75 primary stats and +66 haste
+70 Haste and +33 Critical Strike
+70 Haste and +33 Critical Strike
Back
define
Harrier Stormwing Sprocket
Harrier Stormwing Sprocket
ilvl 415 Slot Back the statistics +353 Agility
+928 resistance
+370 Versatility
+193 Mastery
Define Set: Mongoose Bite, Carving, and Butcher damage increased by 15%.
Set: Mongoose Bite, Slash, and Butcher have a 20% chance to make your next Mongoose Bite, Slash, or Butcher cost no Focus and deal 50% increased damage.
classification Mythical
return
wind soaked field
wind soaked field
ilvl 415 Slot return the statistics +265 Agility
+696 resistance
+230 Critical Strike Rating
+193 Mastery
+181 speed
enchant graceful avoidance
classification Mythical
Mama
sharp eye breastplate
sharp eye breastplate
ilvl 421 Slot Mama the statistics +498 Agility
+1333 resistance
+420 critical hit rating
Press +354
enchant awakening stats
classification Mythical
impulses
sharp eye clips
sharp eye clips
ilvl 415 Slot impulses the statistics +265 Agility
+696 resistance
+220 critical hit rating
Press +202
enchant +200 evasion
bud +70 Haste and +33 Critical Strike
classification Mythical
manos
define
Guardamanos Harrier Stormwing
Guardamanos Harrier Stormwing
ilvl 421 Slot manos the statistics +374 Agility
+1000 resistance
+405 Critical Strike Rating
+176 in Others
Define Set: Mongoose Bite, Carving, and Butcher damage increased by 15%.
Set: Mongoose Bite, Slash, and Butcher have a 20% chance to make your next Mongoose Bite, Slash, or Butcher cost no Focus and deal 50% increased damage.
classification Mythical
Size
chain of flames touched
chain of flames touched
ilvl 418 Slot Size the statistics +363 Agility
+962 resistance
+286 Critical Strike Rating
Press +286
effects Equip: Increases the duration of Well Fed bonuses from meals on the Dragon Isles by 100% and now persists until death.
bud +70 Haste and +33 Critical Strike
(Video) How to Get the STRONGEST 424 Primordial Stone Ring
Legs
define
Grevas tun Harrier Stormwing
Grevas tun Harrier Stormwing
ilvl 421 Slot Legs the statistics +498 Agility
+1333 resistance
+221 critical hit
Press +553
enchant Savage Armor Set
Define Set: Mongoose Bite, Carving, and Butcher damage increased by 15%.
Set: Mongoose Bite, Slash, and Butcher have a 20% chance to make your next Mongoose Bite, Slash, or Butcher cost no Focus and deal 50% increased damage.
classification Mythical
pies
Greva's Sharp Eye
Greva's Sharp Eye
ilvl 421 Slot pies the statistics +374 Agility
+1000 resistance
+315 critical hit
Press +266
enchant watchman loam
classification Mythical
ring 1
Onix Cancelar
Onix Cancelar
ilvl 443 Slot ring 1 the statistics +990 resistance
enchant +82 acceleration
bud Twilight Prophet's Stone
desired bloodstone
storm filled stone
ring 2
Sinete do Titanic Insight
Sinete do Titanic Insight
ilvl 418 Slot ring 2 the statistics +722 resistance
+592 critical hit
Press +592
enchant +82 acceleration
bud +70 Haste and +33 Critical Strike
joya 1
Enigma-Kiste von Algeth'ar
Enigma-Kiste von Algeth'ar
ilvl 415 Slot joya 1 the statistics +448 Agility
effects Use: Solve a puzzle, increasing your Mastery by 4186. for 20 sec (3 minute cooldown)
classification Mythical
joya 2
red whisper icon
red whisper icon
ilvl 421 Slot joya 2 the statistics +473 Agility
effects Equip: Surrender to the icon's whispers and drench yourself in frost, increasing your critical strike by 567.
classification Mythical
dominant hand
Primal Cast Greataxe
Primal Cast Greataxe
ilvl 418 Should Uniquely Equipped: Embellished (2) Slot dominant hand the statistics +484 Agility
+1283 Resistance
+382 critical hit
Press +382
effects Equip: Your attacks have a chance to become imbued with ferocity, dealing 4855 sec. extra physical damage.
enchant frozen devotion
angry
Gems are jewels. They are made by the Jewelery Profession or purchased from the Auction House and can be placed on the head, neck, wrists, waist, and rings.
Here are the gems used by Rish.
The cunning Ysmaragd
The cunning Ysmaragd
It does +70 Haste and +33 Critical Strike Type prismatic fierce unlimited diamond
fierce unlimited diamond
It does +75 Primary Stats and +66 Haste – Unique Gear Type prismatic
Once
Enchantments are equipment upgrades. They are crafted in the Enchanting and Leather professions, or purchased from the Auction House, and can be placed on items such as the back, chest, wrists, legs, rings, feet, main hand, and left hand. left.
These are the enchantments that Rish uses.
return
graceful avoidance
graceful avoidance
It does graceful avoidance
Mama
awakening stats
awakening stats
It does awakening stats
impulses
+200 evasion
+200 evasion
It does +200 evasion
Legs
Savage Armor Set
Savage Armor Set
It does Attach a fierce armor kit to your leg armor, permanently granting you 105 stamina and 177 agility or strength. (1 second cooldown)
pies
watchman loam
watchman loam
It does watchman loam
ring 1
+82 acceleration
+82 acceleration
It does +82 acceleration
ring 2
+82 acceleration
+82 acceleration
It does +82 acceleration
dominant hand
frozen devotion
frozen devotion
It does frozen devotion
decorated items
Beautified items are pieces of gear crafted with specific abilities. They are obtained with an optional Beautifying Reagent or are already included in an item's recipe.
These are the ornamental elements that Rish uses.
Lasso-Elemental
Lasso-Elemental
ilvl 418 Should Uniquely Equipped: Embellished (2) Slot The neck the statistics +722 resistance
+592 critical hit
Press +592
effects Equip: Your spells and abilities have a chance to empower one of your socketed Elemental Gems, granting 499 of its stats over 12 seconds.
Primal Cast Greataxe
Primal Cast Greataxe
ilvl 418 Should Uniquely Equipped: Embellished (2) Slot dominant hand the statistics +484 Agility
+1283 Resistance
+382 critical hit
Press +382
effects Equip: Your attacks have a chance to become imbued with ferocity, dealing 4855 sec. extra physical damage.
ursteina
Primordial Stones are gems that can be socketed into theOnix Cancelarring foundZskera Vaultthe purchased fromInvestigadora Imareth. You can find stones everywhere.forbidden rangethrough events, vendors and vaults.
Here are the primordial stones used by Rish.
desired bloodstone
desired bloodstone
It does Dealing damage has a chance to drain life, dealing 17,967 Shadow damage and healing you for that amount. Type originally Twilight Prophet's Stone
Twilight Prophet's Stone
It does Harmful effects from your Ancient Stones will trigger one of your healing effects, and vice versa. Type originally storm filled stone
storm filled stone
(Video) Healer FUN Tier List - Most Fun Heal Spec in 10.0.7 - WOW DragonflightIt does Critically striking an enemy has a chance to shock them and 2 nearby enemies for 15,625 Nature damage. Type originally